Difference between revisions of "Projects - 2007 audio"
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PersonalSoundtrack, a tiny wearable computer, detects your walking or running speed and plays songs from your music library that match your pace. Song speed is adjusted in real-time to match subtle variations in your gait, while larger, deliberate pace changes cause the device to change songs. You simply put it on and begin moving; that's it. | PersonalSoundtrack, a tiny wearable computer, detects your walking or running speed and plays songs from your music library that match your pace. Song speed is adjusted in real-time to match subtle variations in your gait, while larger, deliberate pace changes cause the device to change songs. You simply put it on and begin moving; that's it. | ||
− | Most computational devices require the user to adapt to the machine. PersonalSoundtrack offers, instead, a symbiotic relationship: both human and machine actively adapt to each other in real-time. The 'interface' is one's natural gait. There is no optimal or pre-defined experience, encouraging meandering, wasting time, and loitering. | + | Most computational devices require the user to adapt to the machine. PersonalSoundtrack offers, instead, a symbiotic relationship: both human and machine actively adapt to each other in real-time. The 'interface' is one's natural gait. There is no optimal or pre-defined experience, encouraging meandering, wasting time, and loitering. |
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This project has been demonstrated at several shows and featured in several magazines. | This project has been demonstrated at several shows and featured in several magazines. |
Latest revision as of 22:23, 10 November 2010
Contents
Audio
PersonalSoundtrack: Greg Elliott
Location: University of California, Irvine: Irvine, CA
PersonalSoundtrack, a tiny wearable computer, detects your walking or running speed and plays songs from your music library that match your pace. Song speed is adjusted in real-time to match subtle variations in your gait, while larger, deliberate pace changes cause the device to change songs. You simply put it on and begin moving; that's it.
Most computational devices require the user to adapt to the machine. PersonalSoundtrack offers, instead, a symbiotic relationship: both human and machine actively adapt to each other in real-time. The 'interface' is one's natural gait. There is no optimal or pre-defined experience, encouraging meandering, wasting time, and loitering.
This project has been demonstrated at several shows and featured in several magazines.
- Website - PersonalSoundtrack
- Contact - gelliott followed by an at sign then uci dot edu
PublicSoundtrack: Greg Elliott
Location: University of California, Irvine: Irvine, CA
- Website - PublicSoundtrack
- Contact - gelliott followed by an at sign then uci dot edu
Tunestix
Project, open to all to contribute to, working towards a framework making it easier for people to construct their own portable music player using a gumstix computer as the base. At present only mp3s can be played off a CF card however many additions planned such as voice synthesis using flite of Wikipedia and the use of CF Wireless Card to stream iTunes shares.
- Website: Tunestix
- Contact: James Coxon <jac208@cam.ac.uk>